This is Terry's opus, a labor of love that put him in debt developing it.
I know this is going to sound like bombastic hyperbole, but this is old-school design at the height of its craft; I sincerely hope you don't pass it up.
Since making the Super Meat Boy thread i was surprised at how many gaffers didnt knew where the secret characters came from.
We have a collection of 66 legend of the void 2 games for you to play for free.
I dont think GAF pays enough attention to the independent scene.
Like the best of the 8-bit era, the game takes a single mechanic, builds upon it, and polishes it to perfection.
VVVVVV is superbly designed and immensely fun, and has surprising length for an indie title.
Then there's that fucking ghost who just shows up to kill you if you dawdle around too long.
The game uses stochastic level generation very effectively to both create interesting exploration puzzles, but also to create a sense of surprise as the world you're in continues to show gruff personality and scurilous scurry.
This candid plot, however, serves as little more than a means by which Mike Kayin O'Reilly has designed a near impossible platform adventure game.
Download for free Flywrench Developer: Messhof Technical platformer in which you guide the most simple of game characters - a tiny, flapping line - through a number of extremely punishing color-coded obstacle courses.
This mechanic comes loaded with a highly subdued character design, subdued for Mc Millen's standards, the craziest you get here is a simply drawn circular head that takes cyanide and explodes, or a second circle demarcating a siamese twin.
Free to play at Newgrounds Spelunky Developer: Derek Yu The game has you delving in some ancient cave, trying to get loot.
Free Demo Buy it on Steam Time Fcuk Developers: Edmund Mc Millen, Alex The latest from Edmund Mc Millen and Alex, Time Fcuk is another platformer noir like the incidentally titled Edmund and a whole rash of other surrealistic 2d bastard children that Miyamoto left to drown in the pacific.